﻿//
// XN4SL - Xna Framework for Silverlight.
//
namespace Xn4Sl.Framework.Graphics
{
    /// <summary>
    /// The following flags are used to specify sprite blending rendering options
    /// to the flags parameter in SpriteBatch.Begin.
    /// </summary>
    public enum SpriteBlendMode
    {
        /// <summary>
        /// No blending specified.
        /// </summary>
        None = 0,
        /// <summary>
        /// Enable alpha blending.
        /// </summary>
        AlphaBlend = 1,
        /// <summary>
        /// Enable additive blending.
        /// </summary>
        Additive = 2,
    }
}

